Horrific Curses will bring your Pathfinder PCs to their knees begging for mercy from this collection of curses! This book brings you brand new accursed archetypes, including the accursed witch, hex hunter, and jinxed sorcerer bloodline. It also introduces a new category of magic, the dying spell, with 10 new spells like call the avenger and funeral pyre to allow heroes and villains alike to cast their spite upon their foes with their dying breath. Add to this nearly 20 brand-new curses from famine's feast and labile lunacy to kinslayer and hatemonger's halo, including spellblights and mythic curses, with each one as detailed as it is diabolical to create memorable curse effects that are vividly virulent. If you've ever wanted your curses to be more than just a simple spell, something to inspire delightful terror in your players, bring home the horror that only curses can deliver.
Mythic Magic: Horror Spells - Mythic versions of every spell from the new Pathfinder Roleplaying Game Horror Adventures rulebook!
Mythic Monsters: North America - A dozen and one marvelous mythic monsters from the myths and legends of North America, from the Arctic qallupilluk and ijiraq of the Inuit tales to cryptids like the hodag, snallygaster and sasquatch, and legendary beasts of aboriginal folklore from the thunderbird to the wendigo! Plus brand-new rules for scrimshaw magic items!
Islands of Plunder: Raid on the Emperor's Hand (5E) - A high-stakes 8th-level adventure to plunder a foundering treasure ship before its imperial escort arrives or your rivals steal the booty out from under you!
Ultimate Rulership (5E) - a massive expansion of the kingdom-building rules introduced in our best-selling new Kingdoms supplement, offering new events, edicts, buildings, noble titles, evolving settlements from villages to towns and cities, and more!
Legendary Planet: The Scavenged Codex (5E) - The latest chapter in our awesome star-spanning adventure saga for characters 5th to 8th level as they seek away home from their interplanetary exile only to end up trapped on a postapocalyptic desert world ruled by warring cultic factions. Only by seeking the lost lore of the ancients can your heroes find their pathway home!
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