Mythic Monsters: Norse - The first all-new Mythic Monsters book to focus on a specific set of real-world myths and legends (product description below) - available this Friday (earlier on our site)
Mythic Monsters: Norse brings you a dozen and one mythological monsters from the frozen shores of Scandinavia! Norse myths and legends are some of the foundational stories of the fantasy RPG tradition, going back to Tolkien and beforehand. The dwarves, elves, giants, and trolls of Norse myth and legend are at the heart of our myths and monsters, but they are just the beginning of an epic legendarium of creatures. From the scions of glorious Valhalla to the miserable pits of Hel, the blazing furnace of Muspelheim to the mountain realms of the Jotuns, the Nine Worlds are a place rife with adventure and danger always ready to menace the mortals of Midgard! From CR 5 to 30, we bring you an assortment of amazing adversaries for your heroes, starting with a swarm of linnorms, the serpentine primeval dragons that lurk in the wildest reaches of the lands where civilization is but a rumor. From the magma-mouthed crag linnorm to the bitter brumal bite of the ice linnorm, from the boreal forest fastnesses where the taiga linnorm lurks to the deep, dark waters where fjord linnorms prowl, these dragons leave dread in their wake, though perhaps none more so than the corpse-tearing cairn linnorm and the terrifying two-headed tarn linnorm. Fey spirits are likewise common in Nordic tales, with fossegrim waterfall spirits beguiling with their magical music and golden glamour to shadowy svartalfar inveigling mortals with their dark beauty while the hidden huldra simply seek to blend in with mortal society in hopes of finding a mate. The spirits of Asgard itself are represented as well, from the fallen einherji warriors to the valkyries that choose the slain and the wise and mysterious norns that judge them all. As if a dozen existing monsters were not enough, the fearsome Fenris wolf joins his brother Jormungandr the Midgard Serpent (from Mythic Monsters: Colossal) as a CR 30 menace whose hunger is endless and whose jaws span wide to devour the sun along with all life and hope. This book also contains mythic templates to bring the Nordic tropes of the Jotun thane, runecaster, and tricksome traveler to your creatures, along with additional rules for integrating mythic linnorms into your campaign!
Occult Character Codex: Occultists - Our third compendium of psychic characters using the rules in the Pathfinder Roleplaying Game Occult Adventures rulebook, featuring occultist NPCs - this could be available this Friday or we could push it to next week (maybe next Wednesday or Monday).
Occult Character Codex: Occultists contains 20 detailed occultist stat blocks, including both ordinary occultists with an array of implements as well as lich-loving necroccultists dabbling with the dead! You'll find occultist humans, gnomes, half-orcs, and elves, but also stranger races like hobgoblins, tieflings, ratfolk, and wayangs, running the gamut from good to evil and all points in between. With the Occult Character Codex, you'll have an entire arsenal of occultist characters waiting and ready to blow your players' minds!
Mythic Monsters: Egyptian - a dozen and one mythic monsters from the myths and legends of ancient Egypt
Occult Character Codex: Mediums - 20 detailed medium stat blocks
Beneath the Festered Sun - A low-level Egyptian themed-adventure
Fort Scurvy - A high-level Pirate adventure, storming the keep of a mighty pirate lord.
Spices and Flesh (5th Edition) - A 4th-level pirate adventure for 5th edition featuring smugglers, scoundrels, and a ship that is not what it seems bound for a lost island where hope goes to die.
Beasts of Legend: Boreal Bestiary (5th Edition) - A collection of lavishly detailed 5th edition monsters perfect for adventures in the frozen forests and empty tundra of the far north.
Legendary Beginnings - Into the Feyweald - This supplement is the first adventure in a series of family-friendly supplements from Legendary Games and is written for a party of four to six 1st-level characters.. The themes and style of these adventures are suitable for all ages, though they've been crafted with a particular eye toward younger gamers. Each one is packed with action, adventure, and danger, with opportunities to work as a team whether you're straight-up fighting the bad guys or finding more creative solutions to the challenges those villains put in your path.
Something terrible is happening in the Feyweald. The forest nestled on the finger of land between Northrunner Sound and Pegasus Bay was once a place where the spirits of nature could live apart from Threllish civilization. But the forest is slowly changing. A sickness grows at its heart, cause by dark energy flowing from a world in another plane of existence from Aeva. Although the Feyweald’s queen doesn’t know its source, she realizes this evil influence is corrupting both the land and her people.
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